Go Go Cards · S7

Includes the 101 general cards that the S7 in-game Go Go Card list shows. General cards are shared across seasons.

Power Cards

Lancelot's Power (Lancelot commander)Gain 2 Gold per round upon reaching Commander Lv.5.
Alice's Power (Alice commander)Gain 12 EXP. Heroes selected by Alice's skill gain 30% extra Hybrid ATK. (Exclusive to Commander Alice)
Harley's Power (Harley commander)Gain 6 Gold. The Shop will auto refresh once to show at least 4-Gold Hero ×2.
Popol and Kupa's PowerStarting from Round II-1, generate a Copy Trap. Once per round, if an enemy steps into it, obtain their 1-Star version and 1 Gold. Otherwise, gain 1 Gold.
Minotaur's Power (Minotaur commander)Select an Equipment to enhance. Can be used 2 time(s). Obtain random Equipment ×2.
Kagura's Power (Kagura commander)Select a Hero. When battle starts, they gain 20% Hybrid Lifesteal and 30% Hybrid ATK. Gain 9 Gold.
Johnson's Power (Johnson commander)Increases the number of Johnnies in the Hero Pool by 5. Johnny gains 35% Hybrid ATK and 30% Max HP. (Exclusive to Commander Johnson)
Lunox's Power (Lunox commander)Gain 10 Gold. When you first activate a Synergy to 6, gain 20 more Gold. (Exclusive to Commander Lunox)
Lylia's Power (Lylia commander)When the Commander reaches Lv.6, receive a 5-Gold Hero along with 2 piece(s) of Equipment.
Aamon's Power (Aamon commander)Gain 4 Gold each time a Hero reaches 2-Star (up to 20 Gold in total).
Cyclops' Power (Cyclops commander)Gain 12 Gold. When any Commander is eliminated, gain 15% of their deployed Heroes' total cost as Gold.
Chou's Power (Chou commander)Obtain Chou's Sash. After killing 4 enemies, obtain 1 Equipment Chest. (Max: 4 chests)
Wanwan's Power (Wanwan commander)Have a 50% chance to gain 1 Gold each time you kill an enemy (Max Gold: 35).
Nana's Power (Nana commander)Gain 1 Equipment Chest and 8 Gold. Commander becomes immune to fatal DMG for once.
Ling's Power (Ling commander)At Commander Lv.4, 5, and 7, obtain the same random 4-Gold Hero.
Layla's Power (Layla commander)For every 50000 DMG dealt by all allies, obtain 1 Hero from your most activated Synergy.
Vale's Power (Vale commander)Gain 1 free Hero purchase(s) and 1 Gold each time Commander Level increases.
Zilong's Power (Zilong commander)Great Dragon Spear + 30% Hybrid ATK. The Shop auto-refreshes to fill all slots with its traits. Select 1 trait for free. (Exclusive to Commander Zilong)
Fanny's Power (Fanny commander)After Commander reaches Lv.5, Hero Capacity +1.
Moskov's Power (Moskov commander)Obtain a random 1-Gold Hero immediately. In each of the following rounds, obtain a random 2-Gold, 3-Gold, 4-Gold, and 5-Gold Hero in sequence.
Guinevere's Power (Guinevere commander)For the next 13 rounds, 1 free Hero will appear in Shop after auto-refresh at the start of each round.
Lukas's Power (Lukas commander)Gain 12 Gold. Sacred Beast gains 30% extra DMG and 30% HP. (Exclusive to Commander Lukas)
Miya's Power (Miya commander)Gain 12 Gold. Obtain Lunar Longbow. When equipped, grants 20% ATK Speed. Upon killing an enemy, restores 20% Max HP to an ally.
Aurora's Power (Aurora commander)Up to 6 times per match: If you don't purchase any Heroes in a round, receive a random reward worth at least 4 Gold when the next round starts.
Karina's Power (Karina commander)Gain 6 Gold. Twinblades gain 40% ATK Speed. (Exclusive to Commander Karina)
Valir's Power (Valir commander)Gain 4 Gold. Obtain a random Commander Power Card.
Dyrroth's Power (Dyrroth commander)Every 3 rounds, devours a 1-Star Hero from your slot and gives a random Hero of +1 Gold cost (up to 5-Gold). Each devour grants 3 EXP.
Paquito's Power (Paquito commander)Obtain Glory Gloves. Equip to a Hero that is 3-Gold or lower to obtain their 1-Star copy ×2 and 4 Gold.
Gusion's Power (Gusion commander)Gain 1 Role Magic Crystal Chest and 3 Gold.
Karina's PowerObtain Twinblades. When equipped, executes nearby enemies with HP below 18%. Each execution grants 2% extra DMG (up to 36%).
Zilong's PowerObtain Great Dragon Spear. When equipped, grants a 20% chance to activate extra ATKs every Basic ATK. Get traits from the Shop to enhance the Equipment.
Lukas's PowerGain 1 statue. When battle starts, it deals DMG and applies debuffs, then leaves the battlefield.
Johnson's PowerOpen Johnson's Skill Shop to pick a Johnny (3-Gold Hero) with 2 random Synergies. All future Johnnies in regular Shop refreshes will have those same Synergies.
Lunox's PowerGain 6 Gold. Select one of your Heroes without a Blessing to grant them a random Blessing.
Yu Zhong's Power (Yu Zhong commander)The subsequent Go Go Cards are upgraded by 1 quality tier. If already at maximum quality, receive a random Black Dragon Treasure instead.
Alice's PowerObtain a 1-Star version of a selected Hero. Any additional copies of this Hero will automatically combine, immediately granting partial Star-Up bonuses. You can select 3 time(s).
Luo Yi's Power (Luo Yi commander)Immediately obtain random 3-Gold Hero ×1, then obtain the same one at each round start, up to 6 total.
Diggie's PowerSummon an Alarm Chest. Gain 15 Time Point(s) each round, and 10 extra Point(s) upon victory. Each time the Chest reaches certain Points, it grants rewards and then upgrades to a higher rarity.
Diggie's Power (Diggie commander)Gain 15 extra Time Points each round. The Alarm Chest opens 1 extra time to grant rewards worth 25 Gold. (Exclusive to Commander Diggie)
Vexana's Power (Vexana commander)For the first 4 Go Go Box round(s), you may choose one extra reward from the remaining ones. After making your selection, immediately obtain 1 Equipment Reforger.
Popol and Kupa's Power (Popol and Kupa commander)Gain 2 Gold when successfully capturing a Hero. Gain 2 Equipment Chest(s) after capturing 10 Hero(es) for the first time. (Exclusive to Commander Popol and Kupa)
Ruby's PowerObtain Raging Scythe (deal DMG at intervals) and Raging Cloak (restore HP & resurrect).
Ruby's Power (Ruby commander)Gain 2 Gold for each survived Cloak or Scythe carrier when battle ends. Max Gold: 35 (Exclusive to Commander Ruby)
Kalea's Power (Kalea commander)Roll the Lucky Dice immediately and again at the start of Stage Ⅲ to receive rewards worth a total of 21–35 Gold based on your roll result.
Alucard's Power (Alucard commander)Obtain Demonic Altar (containing 6 Rewards). In Rounds I-2, II-2, and III-2, you can discard 1 reward and receive 1 from the remaining rewards.
Freya's Power (Freya commander)When claiming rewards at 2 / 4 / 6 count of the enhanced Synergy, gain 10 Gold, 1 Equipment Chest(s), and 1 Enhanced Equipment Chest(s), respectively. (Exclusive to Commander Freya)
Freya's PowerSelect a Role Synergy to enhance Synergy Effects and claim Rewards at 2- / 4- / 6-count of that Synergy. (Claim count shared across all Synergies.)
Angela's Power (Angela commander)The protected Hero fires Love Energy every 3s, restoring HP equal to 5% of their Max HP to allies in its path and dealing 100 / 190 / 320 / 540 Magic DMG based on the Stage to enemies in its path. (Exclusive to Commander Angela)
Angela's PowerSelect an ally to protect. The selected Hero gains 30% Skill DMG Increase and restores 20% Mana after casting a skill. When battle starts, protect 1 extra Hero.
Franco's Power (Franco commander)Obtain Equipment: Plunderer's Claw. Launch an Iron Hook at the nearest enemy, stunning them and granting Gold based on their cost. The Equipment upgrades after accumulating 26 Gold.
Brody's Power (Brody commander)Gain 20 EXP immediately, and gain 4-Gold Hero ×2 in Round II-2.

Orange Cards

Weapon Master's BlessingObtain Weapon Master Magic Crystal, War Axe, and Martis.
Echomancer's BlessingObtain Echomancer Magic Crystal, Equipment Chest, and Harley.
Bruiser's BlessingObtain Bruiser Magic Crystal, Golden Staff, and Belerick.
Dauntless' BlessingObtain Dauntless Magic Crystal, Antique Cuirass, and Balmond.
Defender's BlessingObtain Defender Magic Crystal, Ancient Wrath, and Hylos.
Swiftblade's BlessingObtain Swiftblade Magic Crystal, Winter Crown, and Natalia.
Mage's BlessingObtain Mage Magic Crystal, Spellblade Talisman, and Zhuxin.
Marksman's BlessingObtain Marksman Magic Crystal, Golden Staff, and Granger.
Stargazer's BlessingObtain Stargazer Magic Crystal, Ice Queen Wand, and Luo Yi.
Dragon Altar's BlessingObtain Dragon Altar Magic Crystal, Equipment Chest, and Luo Yi.
Starbelle's BlessingObtain Starbelle Magic Crystal, Equipment Chest, and Miya.
SPECTRE's BlessingObtain SPECTRE Magic Crystal, Equipment Chest, and Granger.
Astro Power's BlessingObtain Astro Power Magic Crystal, Equipment Chest, and Martis.
Kishin's BlessingObtain Kishin Magic Crystal, Equipment Chest, and Angela.
Dragoncaller's BlessingObtain Dragoncaller Magic Crystal, Equipment Chest, and Balmond.
Turret of GuardiansObtain a ranged Turret with random Synergy ×2.
Ally's Call · General cardStarring up a Hero grants 1 random Hero(es) with at least 1 shared Synergy.
The Hunt · General cardObtain Golden Staff, Demon Hunter Sword, Sea Halberd, and 10 Gold.
Box of Holy Objects · General cardObtain Spellblade Talisman, Glowing Wand, Ice Queen Wand, and 10 Gold.
Fortified · General cardObtain Dominance Ice, Blade Armor, Guardian Helmet, and 10 Gold.
Fully Armed · General cardWhen battle starts, allied Heroes with no Equipment gain 2 random temporary Equipment.
Territory Agreement · General cardGain 53 Gold, but your Commander can only level up to 7.
Premium Client Ⅱ · General cardWhen you refresh the Shop, there's a 48% chance of obtaining a free Shop Refresh.
Party's Opening · General cardIncrease Hero Capacity by 1, and gain 3 Gold.
Magic Immersion Ⅲ · General cardAllied Heroes with Equipment restore 12 extra Mana on Basic ATKs.
Breath of Berserk Ⅲ · General cardAllied Heroes gain 28% Hybrid Lifesteal.
Sharp Arrow · General cardAllied Heroes in the last row increase their Physical ATK by 10% with each Basic ATK, up to 8 stacks.
Opening Promotion · General cardGain 2 Gold. The first Hero purchase each round is free.
Vault Upgrade+ · General cardIncrease the interest limit to 8. Gain 18 Gold.
Technological Revolution+ · General cardReduce EXP required to upgrade Commander Level by 25%. Gain 5 EXP.
Golden Era+ · General cardReceive 10 free Shop Refreshes. Gain 5 additional free Shop Refreshes each time you upgrade Commander Level.
Last Resort · General cardObtain a powerful random reward!
Novel Equipment · General cardObtain 3 piece(s) of random enhanced Equipment. Other Equipment identical to the Equipment obtained will also be enhanced.
Ethereal Essence · General cardAfter allied Heroes cast a skill for the first time, they gain 70% Mana.
The More, the Merrier · General cardAfter the battle, gain 1 Gold for every 1 Synergy activated.
Peculiar Merchant · General cardOpen a special promotional shop once where you can find everything you need!
Death Oracle · General cardCommander gains 30 Shield. The next up to 35 Shop refresh(es) will cost 1 HP instead.
Copycat · General cardObtain 6 Gold and 1 Equipment Duplicator. Use the Equipment Duplicator on Equipment to get 3 copies of it. (Special Equipment cannot be copied.)
Shield of Fortune · General cardGain 10 Gold and 30 Shield of Fortune (consumed first). After 5 round(s), any remaining Shield of Fortune is converted into Gold at a 1:1 ratio.
Shield of Fortune+ · General cardGain 15 Gold and 30 Shield of Fortune (consumed first). After 2 round(s), any remaining Shield of Fortune is converted into Gold at a 1:1 ratio.
Glorious Claim · General cardStore 4 Gold after a round win. Receive all stored Gold upon your next loss or when you've stored 8 Gold.
Experienced Shuffle · General cardGain 25 EXP immediately. Afterward, gain 2 extra EXP on the first manual Shop refresh of each round.
Meltdown Armor Ⅲ · General cardWhen an ally dies, they deal Magic DMG equal to 28% of their Max HP to surrounding enemies.
Rising Fury Ⅲ · General cardAllies' DMG increases by 5% for each second they remain in battle, up to 50%.
Divine Execution · General cardWhen an ally attacks an enemy with HP below 16%, they immediately execute the target and deal 550 True DMG to nearby enemies.
Disco Fever · General cardEvery 8s after battle starts, randomly make 2 enemies dance for 2s. 2 of your strongest allies gain 35% Hybrid ATK.
Synergy Constellation · General cardFor each activated Synergy, allies gain 2.5% Hybrid ATK and HP. This bonus increases by 50% upon activating 10 Synergies.
Rising Festivities · General cardGain 5 Gold. Afterward, gain 1 random Hero(es) each round costing (Commander Level -5) Gold (Min 1 Gold).

Purple Cards

Valor's EmbraceWhen an ally dies, Dragon Altar Heroes gain a Shield equal to 8% of their Max HP.
Astro JudgmentAstro Sovereign launches a Judgment Bolt at each enemy hit by their skill, dealing True DMG equal to 160% of Hybrid ATK. (Cooldown: 3s per enemy)
Crushing ClawThe dragon deals 25% extra DMG and reduces enemies' Hybrid DEF by 20.
Kishin UnboundUpgrade Kishin-exclusive Equipment to their enhanced versions and gain 5 free Shop refresh(es).
Astro Power's BadgeObtain Astro Power Magic Crystal and Martis.
Kishin's BadgeObtain Kishin Magic Crystal and Angela.
Dragoncaller's BadgeObtain Dragoncaller Magic Crystal and Balmond.
Bruiser's BadgeObtain Bruiser Magic Crystal and Belerick.
Dauntless' BadgeObtain Dauntless Magic Crystal and Balmond.
Defender's BadgeObtain Defender Magic Crystal and Hylos.
Swiftblade's BadgeObtain Swiftblade Magic Crystal and Natalia.
Echomancer's BadgeObtain Echomancer Magic Crystal and Harley.
Mage's BadgeObtain Mage Magic Crystal and Zhuxin.
Marksman's BadgeObtain Marksman Magic Crystal and Granger.
Stargazer's BadgeObtain Stargazer Magic Crystal and Luo Yi.
Dragon Altar's BadgeObtain Dragon Altar Magic Crystal and Luo Yi.
Starbelle's BadgeObtain Starbelle Magic Crystal and Miya.
SPECTRE's BadgeObtain SPECTRE Magic Crystal and Granger.
Weapon Master's BadgeObtain Weapon Master Magic Crystal and Martis.
Emergency RiftGain 15 Echo Energy immediately. Summon an additional Chrono Wanderer (previous-season 5-Gold Hero), which upgrades to 2-Star after Round III-5 and stays 2-Star until match end.
Exclusive FanObtain an additional Lightstick, and all Lightsticks become enhanced versions. Each Fan grants a Hybrid ATK bonus, with the bonus ratio adjusted to 80% of its original value. Fans do not grant Hybrid ATK to each other.
Neon ZenithObtain Gord upon reaching Commander Lv.8, and Alice upon reaching Lv.9. Gain 8 EXP.
Hail of ShotsMarksmen gain 50% ATK Speed at the start of battle. This bonus decreases over 10s.
Quaking BlowObtain a 3-Star Minotaur and enhance your Minotaur's skill and attributes.
Cyclone SigilObtain a 3-Star Vale and enhance your Vale's skill and attributes.
Backline BreachObtain a 3-Star Yi Sun-shin and enhance your Yi Sun-shin's skill and attributes.
Demonic WrathObtain a 3-Star Phoveus and enhance your Phoveus's skill and attributes.
Forked LightningObtain a 3-Star Eudora and enhance your Eudora's skill and attributes.
Yo-yo VirtuosoObtain a 3-Star Cici and enhance your Cici's skill and attributes.
Abyssal SmashObtain a 3-Star Dyrroth and enhance your Dyrroth's skill and attributes.
Vengeful AegisObtain a 3-Star Uranus and enhance your Uranus's skill and attributes.
Customize Recruitment Ⅱ · General cardThe chance of finding 4-Gold Heroes in Shop refreshes increases by 9%, while the chances for 1-, 2-, and 3-Gold Heroes decrease by 3%.
Reinforcement · General cardObtain 3 4-Gold Hero(es).
Fateful Dice · General cardObtain 1 Mirror Device(s).
Counteraction · General cardWhen the Commander's HP drops below 55, gain 3 Equipment Chest(s).
Apex Weapons · General cardGain 4 Gold immediately, and gain 2 Equipment Chest(s) when you reach Lv.8 and Lv.9 respectively.
Payday · General cardGain 7 Gold immediately and 7 Gold per round for the next 2 rounds.
Full Throttle · General cardReduce EXP required to upgrade Commander Level by 15%.
Premium Client I · General cardWhen you refresh the Shop, there's a 35% chance of obtaining a free Shop Refresh.
Adequate Stock · General cardObtain a free Shop refresh at the start of each round.
Glittering Jewels Ⅱ · General cardGain 13 free Shop refresh(es).
Manic Slam · General cardObtain Golden Staff. Allies with it gain 3.5% extra ATK Speed for each Basic ATK.
Howling Wind · General cardObtain Winter Crown. Heroes with this Equipment restore 25% HP when triggering the effect.
Total Domination · General cardObtain Dominance Ice. Allies with it restore 50% more Mana when hit.
Bright Sunshine · General cardObtain Oracle. Heroes with it grant 6% extra HP to allies in the same row.
Barrier's Seal Ⅱ · General cardAllies in the front row gain 950 HP.
Magic Immersion Ⅱ · General cardAllied Heroes with Equipment restore 6 extra Mana on Basic ATKs.
Blood Claw · General cardObtain Haas' Claws. Allies equipped with it gain 10% extra Physical ATK and 10% Lifesteal.
Steel Front · General cardIf there are at least 3 allied Hero(es) in the same row, they gain 32 Hybrid DEF.
Frontier Blitz · General cardWhen battle starts, allies on both ends of each lineup row gain 28% Hybrid ATK.
Elite Team · General cardAllied Heroes that cost 3 Gold or less gain 30% ATK Speed.
Peerless Valor · General cardWhen battle starts, 4-Gold and 5-Gold Heroes gain 25% ATK Speed.
Pas de Deux · General cardWhen two identical Heroes are deployed, they gain 30% Hybrid ATK and 30% HP. When a Hero reaches 3-Star, obtain a 2-Star copy of that Hero.
Solid Alliance Ⅱ · General cardFor every 1 activated Synergy, allies gain 3% Hybrid ATK.
All-around Warrior Ⅱ · General cardAllied Heroes gain 160 HP, 10 Hybrid DEF, and 5% Hybrid ATK.
Breath of Berserk Ⅱ · General cardAllied Heroes gain 16% Hybrid Lifesteal.
Reinforcement+ · General cardObtain 1 2-Star 4-Gold Hero(es).
Fast Promotion · General cardThe next Hero you purchase costs no Gold and is instantly upgraded to 2-Star.
Magic Surge · General cardAllied Heroes in the last row gain 100% Mana when battle starts.
Talisman Unleashed · General cardObtain Spellblade Talisman. Enhance all your Spellblade Talismans: restore 80% Mana and increase Skill DMG dealt by 15% when battle starts.
Fortified Defense · General cardEvery Hero equipped with 3 piece(s) of Equipment grants a 1400 Shield to themselves and nearby allies.
Fully Loaded · General cardWhen battle starts, every ally equipped with 3 piece(s) of Equipment gains 20% extra DMG.
Glorious Rogue · General cardObtain Claude's Theft Device. Enhance all your Claude's Theft Devices: gain 15% extra DMG.
Vanguard Leader · General cardHeroes gain 25% Hybrid ATK, but Commander takes 2 more DMG.
Rogue Mercenary · General cardObtain a random 4-Gold Hero. This Hero gains 25% extra DMG and 1000 HP permanently.
Purest Power Ⅱ · General cardWhen the activated Synergy count reaches 6, Heroes under this Synergy gain 28% Hybrid ATK.
Forbidden Power · General cardWhen battle starts, Heroes in the last row lose 10% Max HP but gain 25% DMG Increase.
Legacy of Valor · General cardObtain 1 Faction Magic Crystal and two Heroes of this Faction Synergy (3-Gold and 4-Gold), at random.
Dimensional Shot Ⅱ · General cardFor each 1 tile(s) between an allied Hero and their target, increase DMG dealt to that target by 6%.
Trust Fund · General cardGain 8 / 16 / 25 Gold upon reaching Commander Lv.8 / 9 / 10, respectively.
Tactical Airdrop · General cardWhen battle starts, drop 4 Energy Ball(s), dealing Magic DMG equal to 16% of targets' Max HP to enemies hit and granting 15% Hybrid ATK to allies in the area.
Transmutation · General cardAfter 4 round(s), this Go Go Card upgrades into a random Orange-Quality Card.
Knockout Punch · General cardBruisers' ATKs have a 20% chance of stunning the target for 1.5s.
Aftershock · General cardFor every 30% HP lost, Defenders deal Magic DMG equal to 10% of their Max HP to nearby enemies.
Blazing Valor · General cardWhile shielded, Dauntless Heroes grow in size and gain 3% HP and Hybrid ATK every second. At 5s, the effect caps and grants an extra 8% HP and Hybrid ATK.
Whirl of Carnage · General cardWeapon Masters deal Physical DMG equal to 130% of their total Physical ATK to nearby enemies with each skill cast.
Star Chorus · General cardWhen Stargazers cast a skill, they deal Magic DMG equal to 65% of their Magic ATK to 2 random enemies.
Shrouded Blade · General cardWhen a Hero damaged by a Swiftblade Hero dies, that Swiftblade Hero enters Conceal state, and their next ATK deals bonus Adaptive DMG equal to 180% of the higher value of their Hybrid ATK.
Critical Spellcraft · General cardMages' skills have a 60% chance to deal 150% DMG.
Meltdown Armor Ⅱ · General cardWhen an ally dies, they deal Magic DMG equal to 15% of their Max HP to surrounding enemies.
Rising Fury Ⅱ · General cardAllies' DMG increases by 2.5% for each second they remain in battle, up to 25%.

Blue Cards

Excellent Recruit · General cardObtain 3 3-Gold Hero(es).
Cyclical Support · General cardGain 1 Equipment Chest(s) immediately, then gain 1 extra Chest every 9 rounds.
Glittering Jewels Ⅰ · General cardGain 9 free Shop refresh(es).
Rock Solid · General cardCommander gains 20 Shield.
Barrier's Seal Ⅰ · General cardAllies in the front row gain 650 HP.
Magic Immersion Ⅰ · General cardAllied Heroes with Equipment restore 4 extra Mana on Basic ATKs.
Breath of Berserk Ⅰ · General cardAllied Heroes gain 8% Hybrid Lifesteal.
Solid Alliance Ⅰ · General cardFor every 1 activated Synergy, allies gain 2% Hybrid ATK.
Jump the Gun+ · General cardGain 11 Commander EXP.
Healing Fountain · General cardRestore 3 Commander HP each round, and gain 6 Gold.
Dark Blade · General cardHeroes' DMG can reduce the target's Healing Effect by 40%.
Prime Selection · General cardGet 1 Magic Crystal Chest. Select 1 of the 3 random Magic Crystals.
Rogue's Aid · General cardObtain Claude's Theft Device.
Customize Recruitment I · General cardThe chance of finding 3-Gold Heroes in Shop refreshes increases by 10%, while the chances for 1- and 2-Gold Heroes decrease by 5%.
Uncertain Fortune · General cardHave 50% chance to gain 7 Gold, 50% chance to gain 15 Gold.
Purest Power Ⅰ · General cardWhen the activated Synergy count reaches 6, Heroes under this Synergy gain 20% Hybrid ATK.
Dimensional Shot Ⅰ · General cardFor each 1 tile(s) between an allied Hero and their target, increase DMG dealt to that target by 4%.
Meltdown Armor Ⅰ · General cardWhen an ally dies, they deal Magic DMG equal to 9% of their Max HP to surrounding enemies.
Rising Fury Ⅰ · General cardAllies' DMG increases by 1.5% for each second they remain in battle, up to 15%.